Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: Air

Decorative atmosphere that is meant to be placed around a planet or section.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0FloatBothFalse

Range: Active distance from player's position.

    Obj_arg1BooleanBothFalse

    Hide during Intro?: The air won't appear during the intro if enabled.

      Obj_arg2BooleanSMG2False

      Always Active?: Always active if enabled.

        Switches

        NameGamesRequired?Description
        SW_ABothFalse

        Plays "Change" animation if activated.

        SW_BSMG2False

        Disappears if activated, reappears if deactivated.

        SW_AWAKESMG2False

        The object will become visible and resume movement when this switch is activated.

        Properties

        NameGamesRequired?Description
        ClippingGroupBothFalse

        Objects in this group are always clipped together.

        DemoCastBothFalse

        Appears if 消滅 action gets triggered.

        DemoSimpleCastBothFalse

        This object will not pause its movement during cutscenes, NPC conversations, etc.