Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: BakuBaku

A skull that moves around freely or on a set path. It "eats" away parts of objects that are compatible with ClipDrawArea. This enemy cannot be defeated in any way. Can be frozen by the Orange Luma in SMG2.

Arguments

NameTypeGamesRequired?DescriptionValues
Path_arg0IntegerSMG2False

Speed: Sets the rate at which it moves on the path.

    Switches

    NameGamesRequired?Description
    SW_APPEARSMG2False

    The object will appear when this switch is activated.

    SW_DEADn/aFalse

    Registered but never triggered since this enemy cannot be defeated.

    SW_AWAKESMG2False

    The object will become visible and resume movement when this switch is activated.

    Properties

    NameGamesRequired?Description
    RailSMG2False

    Defines the movement path.

    ClippingGroupSMG2False

    Objects in this group are always clipped together.

    MoveLimitCollisionSMG2False

    The object's collision binder also checks for MoveLimit collision.