A stone block enemy that moves on a fixed path. Once it sees the player, it will move towards them to fall down on them. Once it lies on the ground, the weak point on its back can be Ground Pounded. Can be frozen by the Orange Luma. It will spawn 7 Star Bits if defeated.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Float | SMG2 | False | Movement Speed: Defines the movement speed, multiplied by 1000. Default is 600. | |
Obj_arg1 | Float | SMG2 | False | Attacking Range: The range in which it will fall down onto the ground after detecting the player. | |
Obj_arg2 | Boolean | SMG2 | False | Spawn no Star Bits?: If enabled, it won't spawn any Star Bits after being defeated. |
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | SMG2 | False | The object will appear when this switch is activated. |
SW_DEAD | SMG2 | False | Gets activated once defeated. |
SW_A | SMG2 | False | If not enabled, it will remain stationary. |
SW_AWAKE | SMG2 | False | The object will become visible and resume movement when this switch is activated. |
Name | Games | Required? | Description |
---|---|---|---|
Rail | SMG2 | True | Defines the path that it moves on passively. |
ClippingGroup | SMG2 | False | Objects in this group are always clipped together. |