A small robot enemy that will make the player spin around if touched. However, it can be defeated using Spin Attacks. If it falls into water, it will be defeated as well. It can be defeated by the Orange Luma in SMG2.
Enable Returning: If SW_A is valid and deactivated, it will always move towards its initial position.
Gets activated after killing this enemy.
If not enabled, it will remain stationary.
Objects in this group are always clipped together.
The object takes part in the cutscene.
The object's collision binder also checks for MoveLimit collision.