Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: BegomanSpike

A rotating robot enemy that will make the player spin around if touched. If the player touches its spiky head, they will take damage. It can be defeated by smashing it against electric currents (such as ElectricRail). If it falls into water, it will be defeated as well.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0BooleanBothFalse

Enable Returning: If SW_A is valid and deactivated, it will always move towards its initial position.

    Switches

    NameGamesRequired?Description
    SW_APPEARSMG2False

    The object will appear when this switch is activated.

    SW_DEADBothFalse

    Gets activated after killing this enemy.

    SW_ABothFalse

    If not enabled, it will remain stationary.

    SW_BBothFalse

    If activated, it will be defeated immediately.

    SW_AWAKESMG2False

    The object will become visible and resume movement when this switch is activated.

    Properties

    NameGamesRequired?Description
    ClippingGroupBothFalse

    Objects in this group are always clipped together.

    DemoCastBothFalse

    The object takes part in the cutscene.

    MoveLimitCollisionBothFalse

    The object's collision binder also checks for MoveLimit collision.