Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: BellyDragon

A long dragon boss. It features six weak spots that have to be popped using the player's attacks. It always spawns a Power Star. It uses a GeneralPos with the name プレイヤーデモ位置(ベリードラゴン戦) to position the player during the intro. If it's part of a cutscene, it also creates cutscene objects for KoopaJr and KoopaJrPod. See BellyDragonLv1Zone for a better look inside the cutscene.

Switches

NameGamesRequired?DescriptionExclusives?
SW_APPEARSMG2False

The object will appear when this switch is activated.

    SW_DEADSMG2False

    Gets activated after being defeated.

      SW_ASMG2False

      Registered but never used.

      • BellyDragon

      Properties

      NameGamesRequired?Description
      DemoCastSMG2False

      Special cutscene used before the actual boss fight begins.

      AppearPowerStarSMG2True

      Spawned after defeating it.

      CameraSMG2False

      Used during the intro, midway cutscene and ending.

      Messagen/aFalse

      The text message ID to be used. Needs to be specified in the zone's text file. The label prefix is DemoOpeningKoopaJrBellyDragon.