Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: BgmVolumeFadeArea

When the player enters this area, the music's volume will be changed. The volume resets if the player leaves the area again.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG2False

Fade Time: The music's fade time in frames. Default is 90.

    Obj_arg1FloatSMG2False

    Volume: The music's volume multiplied by 100.

      Switches

      NameGamesRequired?Description
      SW_APPEARSMG2False

      The object will appear when this switch is activated.

      SW_AWAKESMG2False

      The object will become visible and resume movement when this switch is activated.

      Properties

      NameGamesRequired?Description
      BaseMtxFollowerSMG2False

      Objects of this class can follow another BaseMtxFollowTarget object.