Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: Birikyu

A large electric ball enemy that causes electrical damage. It can only be defeated using the Invincibility power-up. They will move on a path or in a circular motion if no path was assigned. When it attacks something, for example the player, it will pause for a short amount of time.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0FloatBothFalse

Movement Speed: Sets the movement speed.

    Obj_arg2IntegerBothFalse

    Shadow Type: Sets the shadow type.

    • -1: Validate shadows
    • 1: Invalidate shadows
    Point_arg0IntegerBothFalse

    Waiting Time: Defines the time in frames before the object will move again.

      Switches

      NameGamesRequired?Description
      SW_PARAMSMG2False

      Animations, velocity and update rates are adjusted with ParamScale while this switch is activated.

      SW_AWAKESMG2False

      The object will become visible and resume movement when this switch is activated.

      Properties

      NameGamesRequired?Description
      RailBothFalse

      Defines the movement path.

      GroupBothFalse

      If any of the group members gets frozen by Player 2, all of them will stop moving.

      ClippingGroupBothFalse

      Objects in this group are always clipped together.