A small electric ball enemy that causes electrical damage. It can only be defeated using the Invincibility power-up. They will move on a path or in a circular motion if no path was assigned. When it attacks something, for example the player, it will pause for a short amount of time.
Movement Speed: Sets the movement speed.
Side Type: Specifies the side direction.
Shadow Type: Sets the shadow type.
Gravity Type: Specifies the gravity calculation type.
Waiting Time: Defines the time in frames before the object will move again.
Animations, velocity and update rates are adjusted with ParamScale while this switch is activated.
The object will become visible and resume movement when this switch is activated.
Defines the movement path.
If any of the group members gets frozen by Player 2, all of them will stop moving.
Objects in this group are always clipped together.