Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: BlackHole

A black hole that sucks in the player and some compatible objects if they enter its range. This will kill them immediately. BlackHole objects use a spherical range whereas BlackHoleCube objects use a box-shaped range. The object's scale settings are used to specify the affection area whereas the size of the model can be changed using Obj_arg0.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0FloatBothFalse

Model Scale: Scales the black hole model. Does not change the object's affection area. Default is 1000.

    Switches

    NameGamesRequired?Description
    SW_APPEARBothFalse

    The object will appear when this switch is activated.

    SW_ABothFalse

    If triggered, it disappears immediately.

    SW_AWAKEBothFalse

    The object will become visible and resume movement when this switch is activated.

    Properties

    NameGamesRequired?Description
    DemoCastBothFalse

    Disappears if the action is activated.

    CameraBothFalse

    Used when the player gets sucked in by it.