Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: BloomArea

An area that applies bloom effects to compatible objects inside it. For this, the object needs a Bloom.arc model file. However, not all objects support this natively.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG2False

Intensity: Strength of the bloom effect. Ranges from 0 to 255. Default is 128.

    Obj_arg1IntegerSMG2False

    Threshold: Brightness filter level. Ranges from 0 to 255. Default is 255.

      Obj_arg2IntegerSMG2False

      Intensity 1: Primary intensity argument.

        Obj_arg3IntegerSMG2False

        Intensity 2: Secondary intensity argument.

          Switches

          NameGamesRequired?Description
          SW_APPEARSMG2False

          The object will appear when this switch is activated.

          SW_AWAKESMG2False

          The object will become visible and resume movement when this switch is activated.

          Properties

          NameGamesRequired?Description
          BaseMtxFollowerSMG2False

          Objects of this class can follow another BaseMtxFollowTarget object.