Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: BoomerangBros

A Koopa Troopa that throws boomerangs to attack the player. These boomerangs can be destroyed by the player's attacks or eaten by Yoshi to throw them at other objects. Ground Pounding it will defeat it immediately. Other attacks usually stun it first which gives the player an advantage to attack it. Can be frozen by the Orange Luma as well.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG2False

Starting Delay: The delay until it starts jumping around.

    Obj_arg1IntegerSMG2False

    Item Type: Specifies how items should be spawned.

    • -1: Spawn any items
    • 0: Don't spawn any items
    Obj_arg2BooleanSMG2False

    Pass All Points?: If set, it will always cycle through all of its points instead of hopping between the two points closest to the player.

      Obj_arg3BooleanSMG2False

      Connect to MapObj?: If enabled, it will be attached to the collision below.

        Switches

        NameGamesRequired?Description
        SW_APPEARSMG2False

        The object will appear when this switch is activated.

        SW_DEADSMG2False

        Gets activated after it dies.

        SW_ASMG2False

        Remains stationary if the switch is not activated.

        SW_AWAKESMG2False

        The object will become visible and resume movement when this switch is activated.

        Properties

        NameGamesRequired?Description
        RailSMG2True

        The path points to jump between.

        ClippingGroupSMG2False

        Objects in this group are always clipped together.