Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: BossJugem

A large variant of a Lakitu who wears glasses and rides on a purple cloud. He throws Spinies at the player and may also use thunderbolts to attack them. When he throws Spinies, he will be moving on a path whereas he moves between two separate points when using the thunderbolt attack. He can be damaged by thrown Shells or Yoshi projectiles. After dealing three hits, he will spawn a Power Star. This requires an edit to the galaxy's Scenario file.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg7IntegerSMG2False

Camera Register Index: Specifies the starting index of the vector register cameras.

    Switches

    NameGamesRequired?Description
    SW_APPEARSMG2False

    The object will appear when this switch is activated.

    SW_DEADSMG2False

    Gets activated after it's defeated.

    SW_ASMG2False

    Starts the boss battle once activated.

    Setup

    NameGamesRequired?Description
    RailSMG2True

    The path it moves on when throwing Spinys.

    GeneralPosSMG2True

    ジュゲム突進点1 and ジュゲム突進点2 are used as the right and left points that it moves between when using the thunderbolt attack. カメラ基準点 is used as the orientation point that the camera will look at most of the time. ボスジュゲムデモ位置 defines the position of the intro cutscene. ボスジュゲムダウンデモ位置 defines the position of the defeated cutscene.

    AppearPowerStarSMG2True

    Spawned after defeating it.

    Properties

    NameGamesDescription
    DemoSimpleCastSMG2

    This object will not pause its movement during cutscenes, NPC conversations, etc.