A torch with a flame that can burn the player upon contact. Usually, the flame can be put out using a Spin Attack to make an item appear, however, the flame of CandlestandIceVolcano cannot be put out. Said variant may also appear without a flame if it uses a SW_A. Instead, the player can use Fire Balls to lit the fire and activate the switch. Lastly, it also supports an optional Bloom model.
Item Type: Specifies the item to be spawned after putting out the fire.
Attach to Collision?: If set, it will be connected to the collision below. This makes it move along moving objects, for example.
The object will appear when this switch is activated.
If used, the flame won't appear until Mario shoots a Fire Ball at it. Then, this switch will be activated.
The object will become visible and resume movement when this switch is activated.
The object takes part in the cutscene.
This object will not pause its movement during cutscenes, NPC conversations, etc.