Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: CapsuleCage

A locked cage that can be opened by activating its SW_B switch. Lastly, it also supports an optional Bloom model.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg4IntegerSMG2False

Riddle SFX Type: Specifies what sound effect to play after the cage gets opened.

  • -1: No special sound effect
  • 1: Play RiddleSE
Obj_arg6BooleanSMG2False

Play Star Chance Music?: If set, it will play the STM_STAR_CHANCE_3 music once it gets opened.

    Obj_arg7BooleanSMG2False

    Use Alternate Model?: Tries to load the model CapsuleCageNoKeyHole if enabled. This model does not exist anymore, though.

      Switches

      NameGamesRequired?Description
      SW_APPEARBothFalse

      The object will appear when this switch is activated.

      SW_DEADSMG2False

      Gets activated after the cage disappears.

      SW_BBothFalse

      If activated, the cage will be opened.

      SW_AWAKEBothFalse

      The object will become visible and resume movement when this switch is activated.

      Properties

      NameGamesRequired?Description
      DemoCastBothFalse

      The object takes part in the cutscene.

      CameraBothFalse

      Used when the cage gets opened.