Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: CaveInCube

Periodically spawns collapsing debris that can damage the player upon contact. The individual debris can be frozen by the Orange Luma. For each spawn, a random debris model gets loaded. These models are called CaveInPartsBig, CaveInPartsMiddle and CaveInPartsSmall.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG2False

Delay: Time between spawns in frames.

    Obj_arg1IntegerSMG2False

    Debris Count: The number of debris to be generated. Stops generation after the requested amount has appeared. If set to -1, it will keep spawning more debris.

      Switches

      NameGamesRequired?Description
      SW_APPEARSMG2False

      The object will appear when this switch is activated.