Creates a set of Coins that will appear once this object's SW_APPEAR gets triggered. These Coins will only be collectable for the specified period of time or indefinitely (Obj_arg0). If the player collects all linked Coins in time, they will be rewarded with a 1-Up. The actual Coin objects need to be linked to this object by setting their GeneratorId's to this object's l_id. Compatible Coin objects are CircleCoinGroup and RailCoin.
Timer: Specifies the timer during which the Coins will be visible. Coins will appear indefinitely if set to -1. Default is -1.
The object will appear when this switch is activated.
Gets activated if not all Coins have been collected in time.
Gets activated after collecting all connected Coins.
Causes all Coins to disappear immediately once this switch gets activated.
The object will become visible and resume movement when this switch is activated.
Used when the Coins appear.