Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: CollapsePlane

A framed platform that will shrink down and disappear after the player stepped on it. The shrinking can be paused using the second player's pointer. Lastly, it also supports an optional Bloom model.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerBothFalse

Shrinking Time: Specifies how long it takes for the tile to disappear after being stepped on. Default is 140 frames.

    Switches

    NameGamesRequired?Description
    SW_APPEARBothFalse

    The object will appear when this switch is activated.

    SW_DEADBothFalse

    Can be activated when the object is killed through a cutscene action.

    SW_AWAKEBothFalse

    The object will become visible and resume movement when this switch is activated.

    Setup

    NameGamesRequired?Description
    DemoCastBothFalse

    The object takes part in the cutscene.