Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: CountFlower

Creates and registers plant objects (PlantA, PlantB, PlantC, PlantD) and activates a switch once all of the plant objects have appeared. The individual plant objects have to be assigned to this object by setting their GeneratorId to this object's l_id. If the object is called CountFlowerPowerStar, it can also spawn a Power Star once all plants have appeared and its SW_B got activated. This requires edits to the galaxy's Scenario file.

Switches

NameGamesRequired?DescriptionExclusives?
SW_ASMG2False

Gets activated after all plants have appeared.

    SW_BSMG2False

    Needs to be activated after collecting all flowers in order to make the Power Star spawn.

    • CountFlowerPowerStar

    Properties

    NameGamesRequired?DescriptionExclusives?
    DemoSimpleCastSMG2False

    This object will not pause its movement during cutscenes, NPC conversations, etc.

      AppearPowerStarSMG2True

      • CountFlowerPowerStar