Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: DarknessRoomDoor

A pair of closed doors that can be opened.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0BooleanBothFalse

Collision Mode?: If set and SW_A is active, it will synchronize the collision's validity with the switch's state.

    Switches

    NameGamesRequired?Description
    SW_APPEARBothFalse

    The object will appear when this switch is activated.

    SW_ABothFalse

    If Obj_arg0 is set and this switch is used, it will keep the collision validated as long as this switch is active.

    SW_BBothFalse

    Makes the door open once activated.

    SW_AWAKEBothFalse

    The object will become visible and resume movement when this switch is activated.

    Properties

    NameGamesRequired?Description
    DemoCastBothFalse

    The object takes part in the cutscene and opens if the 扉開く part gets executed.