Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: DashRing

A red ring that causes the player to gain a short speed boost when entered while swimming or flying with the Flying power-up.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerBothFalse

Boost Time: The time in frames for how long the boost will be active. Default is 300.

    Obj_arg1IntegerBothFalse

    Acceleration Time: The time in frames it takes to reach the maximum boost. Default is 120.

      Obj_arg2FloatBothFalse

      Speed Boost: Speed boost multiplied by 100. Default is 250.

        Obj_arg3BooleanBothFalse

        Turn to Player?: If set, the ring will always rotate towards the player.

          Obj_arg7IntegerSMG2False

          Shadow Type: Specifies how shadows are used.

          • -1: Use shadows
          • 0: Invalidate shadows

          Switches

          NameGamesRequired?Description
          SW_APPEARSMG2False

          The object will appear when this switch is activated.

          SW_AWAKESMG2False

          The object will become visible and resume movement when this switch is activated.