Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: DepthOfFieldArea

An area that applies a blurry effect to the screen when entered by the player.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerBothFalse

Synchronize with Player?: Specifies whether to enable the blurry effect based on special triggers, such as being controlled by bosses.

  • -1: False
  • 1: True
Obj_arg1IntegerBothFalse

Intensity: Valid range is 0 to 255 inclusive. Default is 255.

    Obj_arg2IntegerBothFalse

    Max Blur Distance: The maximum blur distance range. Default is 10000.

      Obj_arg3IntegerBothFalse

      Min Blur Distance: The minimum blur distance range. Default is 8200.

        Obj_arg4IntegerSMG2False

        Gradient Type: Specifies what parts of the view should be blurred.

        • -1: Background
        • 1: Foreground
        • 2: Background & foreground
        • 3: Middleground
        • 4: Background and weak skybox
        • 5: Background and strong skybox

        Switches

        NameGamesRequired?Description
        SW_APPEARBothFalse

        The object will appear when this switch is activated.

        SW_AWAKEBothFalse

        The object will become visible and resume movement when this switch is activated.

        Properties

        NameGamesRequired?Description
        BaseMtxFollowerBothFalse

        Objects of this class can follow another BaseMtxFollowTarget object.