A Warp Pipe that can transport the player to another Warp Pipe instance. However, it also supports various other modes and functions unrelated to transportation. Warp Pipes that are placed in WhiteSnowGalaxy have a hardcoded clipping range of 1000. DemoSimpleCast will be enabled for the stream model if the object has a proper cutscene setup.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Float | Both | False | Horizontal Exit Force: The force to push the player forwards when exiting the pipe. Default 5. | |
Obj_arg1 | Float | Both | False | Vertical Exit Force: The force to push the player upwards when exiting the pipe. Default 25. | |
Obj_arg2 | Integer | Both | False | Mode: The pipe's behavior after being entered. |
|
Obj_arg3 | Integer | Both | False | Connection ID: Set two pipes to have the same number to link them together. | |
Obj_arg4 | Integer | Both | False | Music Change: Index of the music to change to once the pipe is left. | |
Obj_arg5 | Integer | Both | False | Music State: The state of the music that plays after exiting the pipe. | |
Obj_arg6 | Boolean | Both | False | Ignore Gravity?: If enabled, the rotation of the pipe will not be affected by gravity. | |
Obj_arg7 | Integer | Both | False | Color Frame: The animation frame to use as the pipe's color. |
|
Name | Games | Required? | Description |
---|---|---|---|
SW_A | Both | False | If set, the pipe will not be enterable until the switch is activated. EarthenPipeInWater won't show it's water vortex until this switch is activated. |
SW_B | Both | False | This switch activates when Mario exits the pipe. |
SW_AWAKE | SMG2 | False | The object will become visible and resume movement when this switch is activated. |
Name | Games | Required? | Description |
---|---|---|---|
Camera | Both | False | Used when entering or exiting. |
DemoCast | SMG2 | False | The object takes part in the cutscene. |
MarioFaceShipNpcRegister | SMG2 | False | This object can be registered to a Starship Mario NPC appearance event. |
Name | Games | Description |
---|---|---|
DemoSimpleCast | Both | This object will not pause its movement during cutscenes, NPC conversations, etc. This only works if the current galaxy is called HeavensDoorGalaxy. |