An electric barrier consisting of only two points that damages the player and compatible objects when touching the electricity or one of the points. Each point has a separate path to move on. The points are connected by the actual electric barrier. There has to be a RailObj instance for each of the two points which can be linked to this object using GeneratorId.
Movement Time: How long it takes for each point to reach the end of their path. Default is 60.
Doesn't Move?: If set, the point will not move on the path at all.
The object will appear when this switch is activated.
Objects in this group are always clipped together.