A simple gravity area that pulls objects in its range towards a torus/ring-shaped volume.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Boolean | Both | False | Disable Bottom?: If enabled, only the upper portion of the disk will have gravity. | |
Obj_arg1 | Integer | Both | False | Valid Surfaces: The valid surfaces to attract objects to. Both are enabled by default. |
|
Obj_arg2 | Float | Both | False | Disk Radius: Default 0. |
Name | Games | Required? | Description |
---|---|---|---|
SW_A | Both | False | If used, the gravity will be activated when this switch is activated. |
SW_B | Both | False | If used, the gravity will be activated when this switch is not activated. |
SW_AWAKE | Both | False | The object will become visible and resume movement when this switch is activated. |
Name | Games | Required? | Description |
---|---|---|---|
BaseMtxFollower | Both | False | Objects of this class can follow another BaseMtxFollowTarget object. |
Name | Games | Description |
---|---|---|
DemoSimpleCast | Both | This object will not pause its movement during cutscenes, NPC conversations, etc. |