A gravity area that attracts objects towards the gravity points laid out on a path. The gravity points will be selected at equal intervals.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | Both | False | Point Count: How many gravity points to calculate, excluding the first and last points on the path. Default is 20. |
Name | Games | Required? | Description |
---|---|---|---|
SW_A | Both | False | If used, the gravity will be activated when this switch is activated. |
SW_B | Both | False | If used, the gravity will be activated when this switch is not activated. |
SW_AWAKE | Both | False | The object will become visible and resume movement when this switch is activated. |
Name | Games | Required? | Description |
---|---|---|---|
Rail | Both | True | The path that lays out the gravity points. |
BaseMtxFollower | Both | False | Objects of this class can follow another BaseMtxFollowTarget object. |
Name | Games | Description |
---|---|---|
DemoSimpleCast | Both | This object will not pause its movement during cutscenes, NPC conversations, etc. |