Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: Kanina

A crab enemy that damages the player upon contact. It can be defeated by attacking the weak spot on its back. However, it can be defeated with fireballs, the Spin Drill, Koopa Shells and the Rainbow power-up as well. It can dig through the ground to warp back to its initial spot. KaninaRed drops some Star Bits when defeated whereas Kanina spawns a 1-Up. It can be frozen by the Orange Luma.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0BooleanSMG2False

Doesn't Dig?: If set, it won't dig into the ground.

    Switches

    NameGamesRequired?DescriptionExclusives?
    SW_APPEARBothFalse

    The object will appear when this switch is activated. This switch is required in SMG1.

      SW_DEADSMG2False

      Gets activated after it dies.

      • KaninaRed
      SW_ASMG2False

      Gets activated after it dies or when it gets eaten by Yoshi.

        Properties

        NameGamesRequired?Description
        SearchTurtleBothFalse

        Red Koopa Shells and Gold Shells home in on this object.

        YoshiLockOnTargetSMG2False

        This object can be targeted, eaten and shot by Yoshi.

        MoveLimitCollisionBothFalse

        The object's collision binder also checks for MoveLimit collision.