Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: KoopaJrRobot

A robot boss that is controlled by Bowser Jr. It features blue weak spots that have to be destroyed using Bullet Bills. After destroying these spots, the head needs to be attacked. It always spawns a Power Star. It uses a GeneralPos with the name 開始デモ to position the player at the beginning of the intro cutscene. Several objects can be linked to it using GeneratorId.

Switches

NameGamesRequired?Description
SW_APPEARSMG2False

The object will appear when this switch is activated.

SW_DEADSMG2False

Gets activated after defeating the boss.

SW_ASMG2True

Gets activated when it attacks with its hammers. Gets deactivated again after performing this attack.

Properties

NameGamesRequired?Description
DemoCastSMG2True

Special cutscene used before the actual boss fight begins.

AppearPowerStarSMG2True

Spawned after defeating it.

MessageSMG2False

The text message ID to be used. Needs to be specified in the zone's text file. The label prefix is DemoOpeningKoopaJrRobot.