Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: LavaBubble

A small lava bubble that jumps out and back into lava. It damages the player upon contact and it can be frozen by the Orange Luma. Obj_arg0 and Obj_arg3 implicitly define how far it jumps, which requires excessive testing.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0FloatSMG2False

Jump Velocity: How fast it moves when jumping. Default is 1000.

    Obj_arg1BooleanSMG2False

    Broken Gravity Fall Direction: If set, the direction it falls in will be affected by gravity. This is effectively useless, since the object never recalculates its gravity vector.

      Obj_arg2BooleanSMG2False

      Gravity Jump Direction?: If set, the direction it jumps in will be its negated gravity vector.

        Obj_arg3IntegerSMG2False

        Jump Time: How long it jumps before disappearing again. Default is 100.

          Obj_arg4IntegerSMG2False

          Appearance Delay: How long it takes before it appears again. Default is 90.

            Switches

            NameGamesRequired?Description
            SW_AWAKESMG2False

            The object will become visible and resume movement when this switch is activated.

            Properties

            NameGamesRequired?Description
            ClippingGroupSMG2False

            Objects in this group are always clipped together.