A fireball that appears periodically and moves on a path. It damages the player upon contact and it can be frozen by the Orange Luma. If the object is LavaProminenceWithoutShadow, its shadow will be invalidated.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | Both | False | Appearance Delay: How long it takes before it appears again. Default is 180. | |
Obj_arg1 | Float | Both | False | Movement Speed: The rate at which it moves. Default is 20. | |
Obj_arg3 | Float | Both | False | End Offset: The offset from the path's end at which the fireball disappears. Default is 0. |
Name | Games | Required? | Description |
---|---|---|---|
SW_A | Both | False | If used, it will only appear when this switch is activated. |
Name | Games | Required? | Description |
---|---|---|---|
Rail | Both | True | The path that it moves on. |
ClippingGroup | Both | False | Objects in this group are always clipped together. |