A non-playable variant of Luigi that can be talked to. LuigiIntrusively allows the player to play as Luigi when talked to in a galaxy. Due to its complexity, its individual message flow functions are explained on the Luma's Workshop wiki.
Name | Type | Games | Required? | Description | Values | Exclusives? |
---|---|---|---|---|---|---|
Obj_arg0 | Boolean | SMG2 | False | Disable After Luigi Unlocked?: If set and Luigi starts appearing in other galaxies, this object won't appear anymore, no matter what. |
| |
Obj_arg7 | Boolean | SMG2 | False | Use Unique Talk Camera?: If set, a unique camera will be used when talking to him |
|
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | SMG2 | False | The object will appear when this switch is activated. |
SW_DEAD | SMG2 | False | Gets activated when it dies. |
SW_A | SMG2 | False | Activated or deactivated depending on the used event flow node. |
SW_B | SMG2 | False | Activated or deactivated depending on the used event flow node. |
SW_AWAKE | SMG2 | False | The object will become visible and resume movement when this switch is activated. |
Name | Games | Required? | Description | Exclusives? |
---|---|---|---|---|
Message | SMG2 | True | The text message ID to be used. Needs to be specified in the zone's text file. LuigiIntrusively will always load the text with the label LuigiIntrusively000. | |
Camera | SMG2 | False | Only used when Obj_arg7 is set. The camera used for talking to him goes by the label 独自会話. |
|
DemoCast | SMG2 | False | TODO | |
MarioFaceShipNpcRegister | SMG2 | False | This object can be registered to a Starship Mario NPC appearance event. |
Name | Games | Description |
---|---|---|
YoshiLockOnTarget | SMG2 | This object can be targeted and licked by Yoshi. |