Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: MorphSwitchArea

If the player stays inside this area and fulfills the specified conditions (Obj_arg0), it will activate its SW_A switch. If the player leaves the area again or the condition is not met anymore, the switch will be deactivated again. If Obj_arg0 is set to 1, it will check if the player is "in rush". This refers to the state where the player is bound to another object, for example Fluzzard, Rock Mushroom's rolling rock, the Star Ball and more.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG2False

Condition: The required power-up state condition to activate the switch.

  • -1: Player using Boo power-up
  • 1: Player is "in rush"
  • 2: Player riding Bulb Yoshi

Switches

NameGamesRequired?Description
SW_APPEARSMG2False

The object will appear when this switch is activated.

SW_ASMG2False

Gets activated or deactivated whether the specified condition is fulfilled or not.

SW_AWAKESMG2False

The object will become visible and resume movement when this switch is activated.

Properties

NameGamesRequired?Description
BaseMtxFollowerSMG2False

Objects of this class can follow another BaseMtxFollowTarget object.