Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: NokonokoLand

A small turtle enemy that walks around passively. Touching it damages the player. When stunned with a Spin Attack, it enters its shell which can be picked up by the player. Green is the default color. Red ones move slightly faster. Blue ones behave exactly like green ones. It can be frozen using the second player's pointer.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerBothFalse

Color Frame: The color frame to be used.

  • -1: Green
  • 1: Red
  • 2: Blue
Obj_arg3BooleanSMG2False

Doesn't Respawn?: If set, it will not respawn after destroying its shell.

    Switches

    NameGamesRequired?Description
    SW_APPEARBothFalse

    The object will appear when this switch is activated.

    SW_AWAKESMG2False

    The object will become visible and resume movement when this switch is activated.

    Setup

    NameGamesRequired?Description
    RailBothTrue

    The path that it moves on.

    GroupBothFalse

    Registers objects of the same kind, but the group is never used for anything.

    DemoCastBothFalse

    The object takes part in the cutscene. It special cutscene functor action causes it to appear.

    Properties

    NameGamesDescription
    YoshiLockOnTargetSMG2

    This object can be targeted, eaten and shot by Yoshi.

    SearchTurtleBoth

    Red Koopa Shells and Gold Shells home in on this object.