An NPC version of Mario's eternal damsel in distress that can be talked to. When attacked, she will pull an umbrella to defend herself. However, this behavior is exclusive to SMG2.
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | Both | False | The object will appear when this switch is activated. |
SW_DEAD | Both | False | Gets activated when it dies. |
SW_A | Both | False | Activated or deactivated depending on the used event flow node. |
SW_B | Both | False | Activated or deactivated depending on the used event flow node. |
SW_AWAKE | Both | False | The object will become visible and resume movement when this switch is activated. |
Name | Games | Required? | Description |
---|---|---|---|
Message | Both | True | The text message ID to be used. Needs to be specified in the zone's text file. |
MarioFaceShipNpcRegister | SMG2 | False | This object can be registered to a Starship Mario NPC appearance event. |
Name | Games | Description |
---|---|---|
YoshiLockOnTarget | SMG2 | This object can be targeted and licked by Yoshi. |