A bag-like enemy that wanders around while becoming fully invisible. However, it's path is indicated by the footprints it creates. If the player isn't too close, it will pause and turn visible. It will start to wander around again if the player comes closer, though. It can be defeated using Spin Attacks, Ground Pounds, stomping, fireballs, the Rainbow power-up as well as by having Yoshi eat it. It can be frozen by the second player's pointer. Once defeated, it will drop 20 Star Bits.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Float | Both | False | Footprint Y Offset: How far to displace each footprint below the object's position. Default is 0. | |
Obj_arg1 | Integer | Both | False | Number of Star Bits: How many Star Bits it can spawn when defeated. Default is 20. |
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | Both | False | The object will appear when this switch is activated. |
SW_DEAD | Both | False | Gets activated when it dies. |
Name | Games | Description |
---|---|---|
YoshiLockOnTarget | SMG2 | This object can be targeted and eaten by Yoshi. |
MoveLimitCollision | Both | The object's collision binder also checks for MoveLimit collision. |