Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: PlantSlider

A vine with Star Bit Flowers that the player can slide along by grabbing onto the vine. Once the player reaches the end of the vine, it will cause them to jump off. Unlike similar objects, the player doesn't need to swing their Wiimote.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0BooleanSMG2False

Invalidate Flower Clipping?: Invalidates clipping for all flowers while the vine is not being clipped.

    Obj_arg1FloatSMG2False

    Launch Speed: How fast the player gets launched off the vine. Default is 20.

      Obj_arg2FloatSMG2False

      Launch Angle: At what angle the player gets launched off after reaching the end of the plant's path. Default is 25.

        Obj_arg3FloatSMG2False

        Bending Factor: Specifies how much the vine bends when grabbed by the player. This also affects where the player lands. Negative values aren't allowed. Default is 15.

          Obj_arg4BooleanSMG2False

          Base Matrix from Front & Side?: If set, the player's base matrix will be calculated from the front and side vectors at the currently touched part of the vine. By default, it will be calculated from front and up vectors. This effect is barely noticable ingame.

            Setup

            NameGamesRequired?Description
            RailSMG2True

            Lays out the vine that can be slid on.

            CameraSMG2False

            Uses 滑り while the player is sliding the vine.