Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: PostFogArea

An area that renders a fog post effect on the screen while the player is inside of it.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0FloatSMG2False

Inner Radius: Ranges from 0 to 10000 inclusive. Default is 0.

    Obj_arg1FloatSMG2False

    Outer Radius: Ranges from 0 to 10000 inclusive. Default is 10000.

      Obj_arg2IntegerSMG2False

      Alpha: The alpha channel component. Ranges from 0 to 255 inclusive. Default is 255.

        Obj_arg3IntegerSMG2False

        Red: The red color component. Ranges from 0 to 255 inclusive. Default is 255.

          Obj_arg4IntegerSMG2False

          Blue: The blue color component. Ranges from 0 to 255 inclusive. Default is 255.

            Obj_arg5IntegerSMG2False

            Green: The green color component. Ranges from 0 to 255 inclusive. Default is 255.

              Obj_arg6IntegerSMG2False

              Gradient Type: Specifies on what parts of the view the fog should be applied on.

              • -1: Background
              • 1: Foreground
              • 2: Background & foreground
              • 3: Middleground
              • 4: Background and weak skybox
              • 5: Background and strong skybox

              Switches

              NameGamesRequired?Description
              SW_APPEARSMG2False

              The object will appear when this switch is activated.

              SW_AWAKESMG2False

              The object will become visible and resume movement when this switch is activated.

              Setup

              NameGamesRequired?Description
              BaseMtxFollowerSMG2False

              Objects of this class can follow another BaseMtxFollowTarget object.