An area that renders a thick outline around some edges while the player is inside of it.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | SMG2 | False | Intensity: Thickness and intensity of the outlines. Ranges from 0 to 255. |
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | SMG2 | False | The object will appear when this switch is activated. |
SW_AWAKE | SMG2 | False | The object will become visible and resume movement when this switch is activated. |
Name | Games | Required? | Description |
---|---|---|---|
BaseMtxFollower | SMG2 | False | Objects of this class can follow another BaseMtxFollowTarget object. |