Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: PowerStar

The main collectible in most levels. A Power Star usually represents one specific scenario. When collecting it, a short cutscene will be played. If this object is a Grand Star and the current galaxy is VsKoopaLv3Galaxy, Peach will appear during the Star Get cutscene. A GeneralPos with the name スターゲットデモ座標 can be used to specify the position and rotation of its Star Get cutscene.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerBothFalse

Power Star ID: The scenario to which this Power Star belongs. Should be a valid ID.

    Obj_arg1BooleanBothFalse

    Unknown 1: Related to gravity during appearance cutscene.

      Obj_arg2BooleanBothFalse

      Unknown 2:

        Obj_arg3BooleanBothFalse

        Unknown 3: Related to shadow shape.

          Obj_arg4BooleanBothFalse

          Unknown 4:

            Obj_arg5FloatSMG2False

            Shadow Length: Sets the shadow drop length. Default is 1000.

              Switches

              NameGamesRequired?DescriptionExclusives?
              SW_AWAKESMG2False

              The object will become visible and resume movement when this switch is activated.

              • PowerStar
              • GrandStar

              Properties

              NameGamesRequired?Description
              GroupBothFalse

              Used to group this object with other PowerStarAppearPoint instances. If the Power Star appears, it will spawn at the instance that the player is closest to. Limit is 16 objects per group.

              DemoCastSMG1False

              The object takes part in the cutscene. It can use two special cutscene nerves. ミニ太陽消失 and グランドスター復活.

              DemoSimpleCastSMG2False

              This object will not pause its movement during cutscenes, NPC conversations, etc. Only supported in HoneyBeeVillageGalaxy2, MokumokuValleyGalaxy2, TwisterTowerGalaxy3 and UndergroundDangeonGalaxy2.

              CameraBothFalse

              Used when the Power Star appears.

              MirrorActorBothFalse

              A mirrored version of this object is created for mirror reflection setups.