Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: Pukupuku

A fish enemy that swims on a set path if placed underwater or hops around a path if placed elsewhere. It can be defeated through all of the player's attacks, which causes it to drop a Coin or three Star Bits when defeated. It can be frozen by the second player's pointer.

Switches

NameGamesRequired?Description
SW_DEADBothFalse

Gets activated when it dies.

SW_AWAKESMG2False

The object will become visible and resume movement when this switch is activated.

Setup

NameGamesRequired?Description
RailBothFalse

The path that it moves on.

ClippingGroupSMG2False

Objects in this group are always clipped together.

Properties

NameGamesDescription
ScoreAttackSMG2

This object scores 100 points in The Chimp's challenges.

YoshiLockOnTargetSMG2

This object can be targeted and eaten by Yoshi.

SearchTurtleBoth

Red Koopa Shells and Gold Shells home in on this object.