Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: QuestionCoin

A large collectable Coin that can activate a switch when collected. It can also make the player jump when collected. The object's up vector is used as the player's jumping direction.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0FloatBothFalse

Player Jump Speed: If set to a positive value, the player will jump after collecting it. Default is 0.

    Obj_arg1IntegerBothFalse

    Player Jump Type: Specifies how the player jumps when collecting the Coin.

    • -1: Normal gravity jump
    • 0: Weak gravity jump
    Obj_arg2IntegerBothFalse

    Rotation Type: Defines how to rotate the object.

    • -1: Rotation affected by gravity
    • 1: Rotation ignores gravity
    Obj_arg3IntegerBothFalse

    Shadow Length Type: Sets the shadow drop length. Unlike most shadow length settings, this one only supports a fixed set of length values.

    • -1: 1000
    • 1: 1500
    • 2: 2000
    Obj_arg4BooleanBothFalse

    Updates Shadow?: If set, the shadow will be calculated at all times.

      Switches

      NameGamesRequired?Description
      SW_APPEARBothFalse

      The object will appear when this switch is activated.

      SW_DEADBothFalse

      Gets activated when collecting it.

      SW_AWAKESMG2False

      The object will become visible and resume movement when this switch is activated.

      Setup

      NameGamesRequired?Description
      CameraBothFalse

      Used when the player jumps.

      Properties

      NameGamesDescription
      ScoreAttackSMG2

      This object scores 1000 points in The Chimp's challenges.