An area that creates a wobbly screen effect when the player enters it.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Float | Both | False | Stretch Amplitude: How intense the screen should be stretched. | |
Obj_arg1 | Float | Both | False | Stretch Height: The vertical stretch factor. | |
Obj_arg2 | Float | Both | False | Stretch Width: The horizontal stretch factor. |
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | Both | False | The object will appear when this switch is activated. |
SW_AWAKE | Both | False | The object will become visible and resume movement when this switch is activated. |
Name | Games | Required? | Description |
---|---|---|---|
BaseMtxFollower | Both | False | Objects of this class can follow another BaseMtxFollowTarget object. |