Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: RollingWaterCreator

Creates rolling water bubbles that trap the player upon contact. The player can free themself using attacks. Furthermore, it can be frozen and popped by the Orange Luma. The bubbles can move on a set path or roll around with the help of gravity. Bubbles that don't move on a path will pop once they enter a RollingWaterBreakArea.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0FloatSMG2False

Movement Speed: The rate at which the bubbles move on the path. Default is 15.

    Obj_arg1IntegerSMG2False

    Spawn Delay: Delay in seconds before another bubble appears. Default is 5.

      Obj_arg2IntegerSMG2False

      Bubble Duration: Life duration of a single bubble. Default is 10. Only works if no path is assigned.

        Switches

        NameGamesRequired?Description
        SW_APPEARSMG2False

        The object will appear when this switch is activated.

        SW_ASMG2False

        Gets activated when the player is inside a bubble. Gets deactivated when the player leaves a bubble again.

        Setup

        NameGamesRequired?Description
        RailSMG2False

        The optional path that it can move on.