A decorative background model that is meant to be placed around entire galaxies. It follows the camera's position, so it's not possible for the player to reach the end of the model, unlike atmosphere objects.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | Both | False | Mirror Reflection Type: Specifies whether to use a reflection model or not. |
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Name | Games | Required? | Description | Exclusives? |
---|---|---|---|---|
SW_APPEAR | Both | False | The object will appear when this switch is activated. | |
SW_A | Both | False | Plays the "Change" animation if activated. | |
SW_B | Both | False | If used and activated, the sky model will disappear and the SpaceInner model will be used instead. If the switch gets deactivated again, SpaceInner disappears and the original sky model will reappear. |
|
SW_AWAKE | SMG2 | False | The object will become visible and resume movement when this switch is activated. |
Name | Games | Description |
---|---|---|
DemoSimpleCast | Both | This object will not pause its movement during cutscenes, NPC conversations, etc. |