Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: SoundSyncSky

A decorative background model plays its Appear animation depending on the background music's beat. It follows the camera's position, so it's not possible for the player to reach the end of the model, unlike atmosphere objects.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG2False

Mirror Reflection Type: Specifies whether to use a reflection model or not.

  • -1: Don't use reflection model
  • 0: Use reflection model

Switches

NameGamesRequired?Description
SW_APPEARSMG2False

The object will appear when this switch is activated.

SW_ASMG2False

Plays the "Change" animation if activated.

SW_AWAKESMG2False

The object will become visible and resume movement when this switch is activated.

Properties

NameGamesDescription
DemoSimpleCastSMG2

This object will not pause its movement during cutscenes, NPC conversations, etc.