Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: SoundSyncSwitch

A controller that activates or deactivates a switch depending on the music's beat. It will also play ticking sound effects depending on the configuration.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG2False

Unknown 0: Default is 8.

    Obj_arg1IntegerSMG2False

    Unknown 1: Default is 0.

      Obj_arg2IntegerSMG2False

      Unknown 2: Default is 0.

        Obj_arg3IntegerSMG2False

        Unknown 3: Default is -1.

        • 0:
        • 1:
        • 2:
        Obj_arg4IntegerSMG2False

        Unknown 4: Default is 0.

          Switches

          NameGamesRequired?Description
          SW_APPEARSMG2False

          If used, the object will update only if this switch is activated.

          SW_ASMG2True

          Will be activated or deactivated depending on the configuration.

          SW_BSMG2False

          If used, the object will not update while this switch is activated.