A controller that activates or deactivates a switch depending on the music's beat. It will also play ticking sound effects depending on the configuration.
Name | Type | Games | Required? | Description | Values |
---|---|---|---|---|---|
Obj_arg0 | Integer | SMG2 | False | Unknown 0: Default is 8. | |
Obj_arg1 | Integer | SMG2 | False | Unknown 1: Default is 0. | |
Obj_arg2 | Integer | SMG2 | False | Unknown 2: Default is 0. | |
Obj_arg3 | Integer | SMG2 | False | Unknown 3: Default is -1. |
|
Obj_arg4 | Integer | SMG2 | False | Unknown 4: Default is 0. |
Name | Games | Required? | Description |
---|---|---|---|
SW_APPEAR | SMG2 | False | If used, the object will update only if this switch is activated. |
SW_A | SMG2 | True | Will be activated or deactivated depending on the configuration. |
SW_B | SMG2 | False | If used, the object will not update while this switch is activated. |