A small star-shaped ring that slings the player upwards or from one place to another when using the Spin Attack nearby.
Speed / Flight Time: The speed the sling star slings you at. If a path is assigned, this value is instead used as the time in frames the flight lasts. Default speed is 40, default flight time is 300.
Shadow Length: Sets the shadow drop length.
Player Pull Type: Specifies how the player gets pulled into the Launch Star when nearby.
Camera Count: The number of event cameras to be used during the flight.
Appearance Jingle: Specifies how the appearance jingle will be played.
Player Rotation: The initial rotation of the player used before the player gets launched. This also affects the angle at which the player lands.
The object will appear when this switch is activated.
The object will become visible and resume movement when this switch is activated.
The path that the player will fly along.
Used when flying. Multiple camera configurations can be used, the count needs to be specified by Obj_arg3, though. Furthermore, 出現イベント用 is used for appearance.
Objects of this class can be followed by another BaseMtxFollower object.