Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: Takobo

An octopus enemy that can be defeated using most of the player's attacks. It can also be defeated by an enemy's explosion attack and Koopa Shells. It moves a set distance. Once the player gets close, it will headbutt the player (SMG1) or shoot a rock at the player (SMG2). It drops a Coin when stomped or Ground Pounded and it drops Star Bits when damaged through other means. It can be frozen and defeated by the Orange Luma.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0IntegerSMG1False

Lava Interaction: How it interacts with lava collision.

  • -1: Doesn't die to lava
  • 1: Dies to lava
Obj_arg1IntegerBothFalse

Movement Type: In what directions it moves.

  • -1: Forth and back
  • 0: Right to left
  • 1: Left to right
  • 3: Back and forth
Obj_arg2FloatBothFalse

Movement Speed: The rate at which it moves. Default is 5.

    Obj_arg3FloatBothFalse

    Movement Distance: How far it moves from its initial position. Default is 500.

      Obj_arg4BooleanSMG2False

      Disable Rock Gravity?: If set, the rocks that it throws won't recalculate their gravity vector.

        Obj_arg5BooleanSMG2False

        Connect to Collision?: If set, it will connect to the collision mesh below.

          Switches

          NameGamesRequired?Description
          SW_DEADBothFalse

          Gets activated when it dies.

          SW_AWAKESMG2False

          The object will become visible and resume movement when this switch is activated.

          Setup

          NameGamesRequired?Description
          ClippingGroupSMG2False

          Objects in this group are always clipped together.

          Properties

          NameGamesDescription
          ScoreAttackSMG2

          This object scores 100 points in The Chimp's challenges.

          YoshiLockOnTargetSMG2

          This object can be targeted and eaten by Yoshi.