A generator that creates Spiky Plants and lays them out on a tube slide. It needs to be linked to a proper TubeSlider instance using GeneratorId. When configuring the object, one has to be careful with the settings because some Spiky Plants may not get positioned correctly.
Broken Variant Type: Specifies what model to load. Since the model TubeSliderFire has been removed, using this setting without a proper model will crash the game. Default is 0.
Width: The number of Spiky Plant lines. Should be greater than or equal to 1. Default is 1.
Length: The number of Spiky Plant rows. Should be greater than or equal to 1. Default is 1.
Edge Offset: The offset from the tube's edge at which the objects should be placed. Default is 0.
Row Distance: The distance between the rows. Default is 500.
Starting Angle: The angle around the tube slide from which the objects will be placed. Default is 180.
Valid Degrees: The degrees of the tube segment that the objects occupy. Default is 0.
Twist Angle: The amount of degrees it twists around counter clockwise. Default is 0.