Super Mario Galaxy Object Database

Objects | Classes | Occurrences

Class: WaterArea

An area consisting of an invisible body of water that the player can swim in. Several other objects can interact with the water as well.

Arguments

NameTypeGamesRequired?DescriptionValues
Obj_arg0FloatBothFalse

Push Speed: The speed to push the player when inside this area. Doesn't affect swimming on the water surface and doesn't work for spherical or hemispherical areas. For cube-shaped areas, the player will be pushed along the area's rotated Z axis. In cylindrical areas, however, the player will be pushed along the rotated Y axis.

    Obj_arg1IntegerBothFalse

    Water Type: What kind of water this area holds. Cold water periodically damages the player.

    • -1: Normal
    • 1: Cold water

    Switches

    NameGamesRequired?Description
    SW_APPEARBothFalse

    The object will appear when this switch is activated.

    SW_AWAKEBothFalse

    The object will become visible and resume movement when this switch is activated.

    Properties

    NameGamesRequired?Description
    BaseMtxFollowerBothFalse

    Objects of this class can follow another BaseMtxFollowTarget object.